![]() From a polygonal perspective, some of the models aren’t the best on Wii, but the overal visuals are refreshing thanks to so much action going on screen and the variety in level design. I found the music and blasting effects varied and never grew tired of the audio…unless I died too many times in one part. Sin and Punishment’s techno soundtrack is very fitting and goes well with the bright, explosive graphics. My best comparisson however to how this game feels is Star Fox 64.Įxpect a good variety in level design and nice graphics too. If you’ve ever played Ikaruga (one of Treasure’s past shooters), you’ll understand the feel of this game being a mixture between over-the-top perspective shooters and on-rails ones. The gameplay is not limited to just aiming your cursor at the screen, as you’ll have to manuever your character around to avoid enemy fire, dash towards items, and perform melee attacks. There’s more than just shooting, involved. Unlike a typical first person perspective on-rails shooter, where you follow a direct path without any chosen movement of your character, the action is all in 3rd person, with a constant, dynamic camera system that sweeps around every stage’s intense battle. You pick up and start blasting dozens of foes right from the start, in an on-rails setup that allows you to move your character around. This game, like most Treasure efforts, is very high on action. Treasure knows how to fill up a screen very well. The game did become a bit of a cult classic in the west due to word of mouth and N64 Japanese-English converters, and it eventually saw a Virtual Console release on Wii, in October, 2007. The first game would have been the perfect title to bring to United States since all of its dialogue was already in English, but it never happened…not on the N64 at least. Sin and Punishment: Star Successor is the sequel to 2000’s Nintendo 64, Japanese-only release, Sin and Punishment: Successor of the Earth. ![]() Sin and Punishment: Star Successor has a hectic boxart…which is fitting. Japanese-English converters, N64, Nintendo, Nintendo 64, Nintendo Wii, Paul Gale, Paul Gale Network, Sin and Punishment: Start Successor, Sin and Punishment: Start Successor review, Sin and Punishment: Successor of the Earth, Star Fox 64, Treasure, Virtual Console, Wii
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